Probably the most important thing to know about limited is the environment itself. In a booster draft, it's vital to know what to expect in terms of cards, in terms of how they interact with each other, and also in terms of what to expect other people to be doing.
Often strategies that work in duels are quite terrible in multiplayer. This article will go over some strategies of each type as well as some general multiplayer strategy and deckbuilding advice.
This article will cover how to build a blue-based control deck, how to play it, and also how to play against one. The examples will not only include Mono Blue Control but a couple of other blue heavy control decks as well.
Last week I looked at a few decks in the current standard environment and showed that most are based on older decks. This week I'm going to do the opposite. I'm going to take an old deck and try and make a Standard version.